This weekend our Twitter-inspired guild, My Other Tweet is Epic, is going to do a low level instance run through Gnomeregan and Scarlet Monastery. Since we are a new guild and consisting mostly of people who rolled new characters to come join us, we are going to stick with low level instances for now.
In preparation for this, I did a quick check on the loot tables for Gnomer and SM for gear on my Balance Druid, Belgawrath. The items I am going list here are strictly going to be drops that come from bosses, and for the most part only “blues” and “purples” as the vast majority of green items can be found all over the world.
The items I discuss down below are specific to me, meaning to say that these are items that I am going to be looking for myself. You might want the same items, or you might want different items. Some items that are not upgrades for me (and as such were left off of the lists) may be upgrades for you. If you want to run these instances yourself, then it doesn’t hurt to familiarize yourself with the loot that can drop. Always keep in mind that gear does not make your character, and you can certainly play the game with poor gear. I like to upgrade my gear on a near-constant basis because that’s something that I just like to do. I don’t mind spending time or resources on items that I know full well will be replaced in two levels. But that’s just me.
I leveled Belgawrath through his 20’s as Feral and had an excellent time doing it. When I got to 29 though I went ahead and twinked him to some degree for battlegrounds and found that I actually enjoyed healing and balance dps more than I did feral face clawing (hard to imagine, even for me). So when I hit 29 I went ahead and respecced back into Balance because I, personally, found it more enjoyable. Feral has less downtime and is overall perhaps a bit stronger or faster. But, Balance has more survivability, is a bit less gear dependent, and just fits me a bit better overall.
So, enough rambling from me, let’s look at some loot!
Gnomeregan (Levels 24-33, Min. Entry Level 15)
In looking through the loot tables in Gnomer, there really was not a whole lot of caster gear that drops. Some of it that does really doesn’t compare with some lower level tailoring or leatherworking items and so forth, so I left a few items off.
When I finished checking all of the bosses, as well as giving a quick look at the overall loot drops, I came down to a sad little list of only three particular items that I want.
|Item Name||Type||Level Req.||Drop Location||Drop Rate|
|Charged Gear||Ring||28||Mekgineer Thurmaplugg (Boss)||33%|
|Electromagnetic Gigaflux Reactivator||Helm||28||Mekgineer Thurmaplugg (Boss)||9%|
|Schematic: Craftsman’s Monocle||Eng Schematic||Eng 185||Mekgineer Thurmaplugg (Boss)||0.5%|
Sadly, all of the items that I want drop from the very same boss. And two of the three items are Bind on Pick Up (BoP) so I have no chance to farm them with my higher level characters.
The Charged Gear has potential to be a good ring for me, but the enchantment that goes on it is chosen randomly, so while it has the highest drop rate at 33%, it is entirely likely that the ring will do me little good. For myself, I am looking for “of the Eagle” (+6-7 Int and Stam), “of the Falcon” (+6-7 Int and Agi), or “of Intellect” (+10 Int).
The reason for including “of the Falcon” in that list is because the bonus to Agility would allow me to use the ring effectively in both my caster and my feral cat gear sets. Even though I am too low for dual spec, I do carry two full sets of gear to change in and out of as needed for the situation. If I ever run out of mana, I switch my gear and go into Cat Form instead and use my mana only for healing until it is safe for me to drink.
The Electromagnetic Gigaflux Reactivator is a very interesting item that could be useful for several different classes. My first thought was that it would be excellent for a Protection Paladin with it’s extra AoE damage that it can deal. But with +15 Intelligence, +12 Spirit, and the fact that it’s made out of Cloth suggest that it is geared more towards a caster. Its “Use” ability deals 147-167 damage in a large cone to the mobs standing in front of you, and it puts up an effect similar to the Shaman’s Lightning Shield spell for 10 minutes.
The Craftsman’s Monocle is a cloth head piece that provides 40 Armor, and +15 Intellect. I want this one first off because it looks cool. I’m not afraid to admit that I am willing to wear slightly worse gear simply because it looks cool, though +15 Int is certainly not bad. At the same time, I also don’t mind wearing powerful gear that looks stupid (like the EGR head piece up above). Luckily, if this does not drop, which is likely considering its low drop rate, then at least I can come back and farm it with a higher level character if I really want to get it. Don’t forget though, that you do have to be an Engineer with at least 185 skill in the profession to even wear it.
Scarlet Monastery (Levels 34-45, Min. Entry Level 20)
|Item Name||Type||Level Req.||Drop Location||Drop Rate|
|Bloodmage Mantle||Shoulders||30||Bloodmage Thalnos (Boss)||49%|
|Deadman’s Hand||Ring||29||Arcanist Doan (Boss)||2%|
|Illusionary Rod||Staff||34||Arcanist Doan (Boss)||44%|
|Mantle of Doan||Shoulders||33||Arcanist Doan (Boss)||46%|
|Triune Amulet||Neck||39||High Inquisitor Whitemane (Boss)||37%|
|Whitemane’s Chapeau||Head||39||High Inquisitor Whitemane (Boss)||39%|
|Embalmed Shroud||Head||30||Fallen Champion (Rare)||37%|
|Blighted Leggings||Legs||30||Azshir the Sleepless (Rare)||32%|
|Ghostshard Talisman||Neck||30||Azshir the Sleepless (Rare)||30%|
With bonuses to Intellect, Spirit, and Crit chance Bloodmage Mantle is a solid choice for shoulders. These shoulders are not a huge upgrade over my current shoulders, but the extra boost to crit appeals to me.
Deadman’s Hand is an excellent “purple” item from SM:Library. With +10 Stamina you get a strong boost to hit points, which is twice what my Heart Ring gives me right now. It also has an excellent proc that gives you a chance to freeze any enemy that hits you. Since I am playing a Balance spec right now this means that I can occasionally root the mob in place long enough to get my spells off without having to cast Entangling Roots myself.
The Illusionary Rod is a huge upgrade to my current staff, and is one of the best staves for its level that can also last for quite a long time. It offers 15 Int, 7 Stam, and 10 Crit instead of the 7 Int and 7 Spirit that my current staff gives.
Mantle of Doan is about equal to what I am wearing right now, with slightly more spirit and 9 Hit in place of the +2 Spell Power I have right now. Not a huge difference, but if you don’t hit then it doesn’t matter how much damage you might have done with the spell in the first place.
Triune Amulet is one of the most solid neck pieces you can get around this level. With +7 to Int, Stam, and Spirit, it can be used by pretty well every class in the game. It leans more towards casters, or at least classes that use mana than to ones that do not, but anyone could use it. My current neck piece gives 3 Int, 5 Crit, and 9 Spell Power.
Whitemane’s Chapeau is a definite upgrade to what I am currently wearing. 9 Stam, 10 Int, and 14 Spirit kicks my 10 Int, 6 Spirit to the curb. This is one of the biggest upgrades I am looking forward to, even if I can’t wear it for another 7 levels.
The other items drop off of rare spawns that truly are rare. I have literally ran through SM well over 1,000 times across my different characters, and in all of those times I could count the number of times that I have seen these rare spawns one hand. Embalmed Shroud is a good backup head piece in case the Chapeau doesn’t drop. 7 Stam, 11 Int, and 14 Spell Power is quite a bit better than my current setup.
The Blighted Leggings also drop from a rare spawn, and are a fair upgrade. Sadly, I would trade 8 Int for 7 Stam which while it would help me live longer in combat, it would slow me down a bit from the mana loss. But, it does provide more than double the amount of spell power that I get from my current legs.
About These Items
You will notice from looking at those lists that many of the items that I am interested in fit in the same slot. So I do not need to find all of the items on the list, but all of them would be helpful to me in some way.
When I looked at the list for what items I needed, I looked for specific stats. Since the druid has such good survivability I focus more on Intellect with my druid than I do Stamina. It certainly does not hurt to have more hit points, which is why many of the items you see there also include stamina buffs.
After Intellect, I looked for either Spell Power or Spirit as both of these help as well. Spell power increases the damage I deal so that I don’t have to cast as many spells, thus conserving my mana. Spirit helps to regenerate my mana while I am between fights or while I have a mob stuck in Entangling Roots, which also helps with my mana. At level 34 I had over twice the amount of mana as the best “water” I could buy was able to restore. Now at level 36 I have 160% more mana than the new “water” that opened up at 35.
After Int, Stam, SP, and Spirit, I look for the other two stats that can really help me: Critical Hit and Hit. The more you crit, the fewer spells you have to cast, and the same can be said for the more often you hit rather than miss. With Starfall currently scoring crits for over 800 damage, which is about 75-80% of the total health of most mobs my level, a solid crit can go a long way towards reducing downtime.