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Category Archives: Warrior

Guide to Heirloom Purchases

Today we’re going to look at which heirlooms you should purchase for your leveling alts. A couple of weeks ago I covered Enchanting Your Heirlooms, so I’ll refer you back to that post if you have already purchased heirlooms and would like to look into the various ways that you can enhance their performance via enchants and item enhancements.

Equipment Lists
I’m going to make a list of heirlooms for each class individually, and I will mention certain items that would work better for certain specs as well. I will tell you right now though, that while I have leveled most classes to a significant leveling milestone, I have not played every class and every spec. So if you see me suggest an item for your class because I know you’re looking for Spell Power, but you feel it would be better for you to go with another because it has Spirit as well as Spell Power, then go with your gut as you may very well know that particular class better than I do.

What I am going to have is a list of weapons, chests, and shoulders for you to use in each of your different specs, and a (hopefully) short explanation of why. In some cases there may be multiple suggestions made for a particular slot, particularly when it comes to weapons. The reason for this will generally be because there are multiple builds that people use for that class, or because certain equipment options aren’t available until a higher level. A good example of this is the Enhancement Shaman who benefits more from a large two-hand weapon until level 40 when they can dual wield one-handers, or the Warrior who may dual wield one-handers until level 60 and then dual wield two-handers from there on.

Under each class header you’ll find the list of gear that I suggest and prefer. There will also be a Substitutions list which are items that I consider to be reasonable replacements for the items I suggest in case you already have some of those and would rather not purchase others, or in case you have more of one currency than another and can’t afford all of the recommended pieces.
Turn the page to find out more…

 

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Dealing with “Superstars” in Low Level LFG



We’re going to talk about some “Superstars” today in relation to low level random dungeons. Random dungeons are referred to in several different ways, including but not limited to: LFG (looking for group), LFD (looking for dungeon), PUG (pick up group), Randoms.

We’re not going to talk about specific individuals as I have in my Real Men of Failure posts, instead we’re talking about types of people and how to deal with them. In order to talk about these “Superstars” we first need to define what a “Superstar” actually is.

Superstar: [soo-per-stahr] –noun
1. a person, as a performer or athlete, who enjoys wide recognition, is esteemed for exceptional talent, and is eagerly sought after for his or her services.

Oh, my bad. That’s the definition of a Superstar. What we’re looking for is the definition of a “Superstar”.

“Superstar”: [uh-noi-ing puhngk] –noun
1. a player, as any class or role, who enjoys wide recognition, who believes themselves to be esteemed for exceptional talent, and who eagerly seeks to show off his or her (lack of) skills.

Roleless “Superstars”
The problem we see most often in the low level LFG is when one or more “Superstars” just throw their roles out the window and go crazy on everything expecting to live through it all.

They’re the level 15 Paladins who have no taunts, no AoE threat generation, and basically only a single ability to use in addition to their auto-attack and yet they still pull large groups of mobs and then wonder why the whole party wipes. They’re the Mages who think that they can go ahead and pull all of the mobs because they have Frostbolt and Frost Nova that will give the tank plenty of time to establish agro before anything bad happens. They’re the Hunters that leave Growl active on their pets and don’t bother calling their pet back when it chases a single mob through five other groups.



The most common offenders in this area are Hunters and Warriors, generally in that order. Hunters are a very strong class in lower levels because they deal high amounts of damage in a fairly short amount of time and their pets provide them with most of the security that they would otherwise need. It’s actually quite rare to end up in a pre-30’s LFG group where the hunter doesn’t try pulling the mobs at least once. (Un)Fortunately, Hunters are one of the few classes that can actually pull off soloing instances at level in the 15-25 bracket if they have some decent gear and know how to manage their pets. Because of that it’s often hard to get them to stop doing that and start working as a team.

Warriors are similar to Hunters in that they can do a lot of damage and spread it around nicely. The more damage they deal and the more damage they take, the more Rage they generate which allows them to be more active and more aggressive. For some odd reason a lot of Warriors take that to mean that if they have eight mobs bashing their face in, then they’ll be unstoppable. What they don’t seem to realize is that the damage they’re taking while doing that is usually way more than they can take without a solid healer who has the mana and the patience to put up with it. If the warrior is the tank, then the healer usually will put up with it, but if he’s DPS…

Where Hunter’s are classified as “Superstars” generally for pulling whenever and whatever they want to, Warriors are generally classified as “Superstars” for stealing threat from the tank or for using high threat generating abilities when they’re filling a DPS role instead of the tanking role.

GogoGoon “Superstars”
Another type of “Superstar” is one that feels that you’re going too slow or not doing good enough in your role and decide to take over. They’re the ones that are in a big rush to get through the dungeon and often try to talk the group into skipping bosses that aren’t required just to speed it up.

I’ve never seen the take-over happen to a DPS, and only twice have I seen it happen to a healer, but it happens to tanks a lot. This type of “Superstar” doesn’t have to be the one that actually takes your role, they can also be one that asks or tries to force another player to take over the role in question. Because of that they can also be of any class.

Sometimes the take-over is somewhat essential, like when I had a level 15 Paladin as my tank who was wearing a grey cloth robe with 45 Armor on it, was wielding a two handed grey kobold mining shovel, and had points in both the Prot and Ret trees. At that level the Paladin has no threat abilities, no taunts, nothing. The only thing he could do was auto-attack and Judgement. If the tank was simply doing it wrong, like pulling with his taunt or not using certain abilities or something, that’s one thing. But at his level he literally has no tanking abilities at all.

Another type of GogoGoon is one who has a completely wrong spec and/or wrong gear for the role that they signed up for, but insist that anyone and everyone but themselves are to blame for any problems that arise.

The single-most blatant offender in this area is the Ret Paladin. A lot of people don’t like leveling up as Prot, and they aren’t about to try leveling as Holy, so they’ll go with a Ret spec instead. But when it’s time to queue for random dungeons they’ll select the Tank role as well, hoping to get a faster queue time. To be fair, I have seen some Ret Pallies successfully tank lower level dungeons up through Scarlet Monastery: Library, but nothing beyond that. But just because something is possible, does not mean that it’s the way it should be done.

The Paladins aren’t the only ones doing this, they’re just the most common. You’ll see plenty of healers who actually have a DPS spec instead of healing, but they’re generally just fine doing that up through the mid-40’s or so. The most common class that does this and then fails at it is the Paladin, followed by the Shaman. Druids and Priests can both do pretty well as healers in the wrong spec because of how their heals work and how their class heals.



Dealing With “Superstars”
When you’re having to deal with people doing stupid crap, you only have so many options. You can try to help, you can insult them, you can hope they leave the group, you can try to vote kick them, you can leave the group yourself, you can /ignore them, you can just let them keep doing it, you can let them die (repeatedly), and maybe a few other things as well.

The best thing you can do is teach them, but teaching and learning is a two-way process. If they’re willing to listen and take some advice then you’ve found one of the rare few. More often than not, from my experience at least, you’ll end up either getting ignored or having them take offense. You’ll also frequently run into people that tell you not to worry about it, ignore it and go on, and so on. The two people that get frustrated with “Superstars” the most are the tanks and healers, but even they can be the ones telling you not to worry about the bad ones.

If they leave the group on their own or you kick them then maybe your run goes a bit better but the problem itself isn’t solved. If you take the time to tell them why you’re going to kick them out of the group, in a constructive manner rather than insulting, then they might learn and try to fix the problem on their own. If the guy’s a punk then he’s going to keep doing what he’s doing and there’s nothing you can do about it. Some people just can’t take a hint, and some have very thin skin and don’t take well to advice.

There’s another side to these “Superstars” though, so we’re going to keep on going.

Super-Duper-Stars!!!
Another type of “Superstar” is the Super-Duper-Star (SDS from here on), which is a “Superstar” that you come to find out is actually a real Superstar. They’re the ones that you initially get really frustrated with because they’re not doing what they’re supposed to do, but after watching them for just a minute you’re actually somewhat impressed and may even think it’s pretty cool that they’re doing that.

Your first impression is to get frustrated because you immediately see them as Roleless and just can’t wait to kick them out of the group. As I mentioned above though, sometimes they actually pull it off. A level 18 Rogue soloing Ragefire Chasm? Not a problem. Level 20 Mage soloing Deadmines? Not a problem. Level (anything) Hunter soloing (anything he can queue for)? Not a problem. So when a low level tank and healer are trying to go through and get into their roles and get used to working through dungeons with a group they find nothing but complete chaos.

With recent changes to the game like BoA gear being introduced and old world content being made easier after various patches, it’s not really that hard for some people and some classes to do things that they generally shouldn’t be able to do, like tanking instances as pure DPS classes or even soloing them at level. Most of these are twinks, whether they be simple BoA twinks with just a few pieces of “twink gear” or actual PvP twinks that have best-in-slot items in every slot.

There are two classes that particularly stand out as being SDS: Druids and Warriors. Druids are the single most versatile class in the game and even when they have the wrong spec and maybe even only a single gear set, they can still pull off a decent job by simply switching their form. A Resto Druid can easily switch to a DPS role and they can do a fair job of Bear tanking in a pinch. If they have a second set of gear that they’re carrying around then they can pull it off to great effect.

The Warrior is in a similar situation where they can simply switch their stance and step in to fill the role of tank/dps. If they switch to tanking then hopefully they have a shield and a one-hander in their bags that they can switch to, but the lower your level the less important that is. If your shield blocks are only stopping 4 damage per hit then it’s really not all that important that you have one.

Just because someone is using one spec but filling the role of another doesn’t mean they’re going to suck at it; especially at low level.



Super-Impostors
Sometimes you’re going to stumble across Super-Impostors. These guys are the ones that look like they’re being complete idiots, they aren’t following advice and they aren’t following their role. They frustrate the heck out of you, they steal your threat, they pull mobs when you’re not ready, and you want to just reach through the screen and choke the player on the other side. And yet – nobody is dying.

When you find yourself in this situation you need to step back for a second and think about the situation. You need to ask yourself if there is a real problem here or if you’re just frustrated. Take a second to really look at what all is going on.

The Bear tank is fighting five mobs with a Mage giving him some AoE backup, the Arms Warrior is fighting three mobs on the other side of the room, and the Hunter and his pet are fighting two other mobs on the path leading up to the next area. Meanwhile the Druid healer is /dancing in the center of the room with 85% mana and everyone is above 95% health.

You’ve got two DPS players being tanks while your actual tank has his hands full. In a level 80 heroic that means somebody’s about to die or you’re about to wipe, but in a level 18 RFC run that means that you need to calm down and realize that the situation is well under control. If the tank is alive, the healer has mana, and everyone is holding their own then it doesn’t matter whether the tank has threat on every mob or not. My level 17 Warrior who can two-shot everything in this instance except for the boss doesn’t really need the tank’s help with three mobs. Give me 5 seconds and the problem will be resolved; Trust me.

For most of us in the blogging community, whether we’re the authors or the readers, we have high level toons that are running heroics or raids or who have at least been there before. And since we tend to spend more time in those settings and we have to follow our roles in order to succeed, we take that mindset with us when we get on our low level alts as well. Level 18 is not level 80.

If you see somebody that you think is doing something stupid, then take a minute to inspect them. Gear is the first indication of whether or not a low level character is controlled by a high level player. Are they wearing trash gear or are they wearing BoA’s? Are they wearing quest rewards or crafted gear? Can you tell whether or not they have professions and are using them? Are they using their racial abilities?



 

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Weekend PUG Report: Three Stooges and a Dwarf

This weekend was one for leveling various alts. I didn’t want to bother farming or raiding on my mage, I wasn’t especially in the mood to kill people (PvP) either for some odd reason, so I just focused on the alts. First up on that list was my little druid, Hotstuffbaby who was initially created as a 19 Twink who I then decided to level as a 29 Twink, and then throwing that idea out the window as well, have decided to level to 80 as my healer on my main server.

Lucky for me there are a few other people in our guild right now that are leveling alts as well, so we had four people ready and willing to group for randoms with a 5th that we were sure would join us once she woke up (sorry Cat, had to mention that part too).

While in a group of four we were missing our tank. Luckily all four of us were able to “tank” in some form or fashion (Warrior, Warlock Pet, Hunter Pet, Druid) if the tank we got sucked, so we queued up anyway. My evaluation of low level dungeons in the new LFG is that generally speaking the healers are usually good though often the most impatient of the bunch, DPS are usually the most annoying with no knowledge of threat management or playing some odd spec that puts them at half the tank’s DPS, and tanks are either unbelievably good or suck about as much as humanly possible.

Tanks are the primary example here in this post, two tanks that absolutely failed followed by a third that had some great threat skills and allowed our DPS to go all out and still have no problem. I am going to list names and servers here because anytime I post someone that failed at something, I took the time to try to help them in game first. If they make some effort to improve, then they get left off of the blog. If they do nothing to correct the situation, then maybe they should have thought about that before being a moron in the presence of a blogger.

Example Time

Kremul, Madoran-US (A)
The first fail tank was a Warrior named “Kremul the Clothy”. I thought I got a screenshot from when I had moused over his chest piece, but I didn’t. So in case you can’t tell from the picture, he was wearing Shimmering Silk Robes. He was also wearing +Intellect rings, grey pants and grey shoulders, but those can be somewhat excused if we assume he just hasn’t had any good drops. The robe though? I can’t get passed that one. He got kicked from the group and then we just 4-manned the dungeon.





Arzoft, Bloodhoof-US (A)
Right after we were done with the fail warrior we got in a group with this druid whose idea of tanking was to cast Starfire on the mob and then attack him in caster form with his staff. After that first pull I said in party, “Arz, you did notice you’re the tank for this run, right?” He then shifted into Cat form, cast Dash, and ran down the hall to agro ever mob and then bring them back to us. I had already had enough fail tanking from Kremul so I told everyone in vent to just hold off and let the stupid cat die and then we finished off the pack. You can look at the chat log in the picture here to see the level of Arz’s intelligence. He typed to us about 20 times in that “language” of his before we managed to vote kick him after his timer was done. I tried to speak his language of random character strings, but I don’t think we made any progress.





Gingerdread, Stormrage-US (A)
We didn’t want to have our Fury Warrior tank SM for us though, so we requeued and found ourselves a Dwarf Warrior. When he joined I took a look at his spec to get an idea of what to expect and I saw a combination of Arms and Prot. My initial reaction was a facepalm, no lie, but I’m willing to give anybody a shot at anything at least once, so on we went. This guy was generating crazy amounts of aggro, allowing all of our DPS to go all out without any worries. If someone did steal threat from him, he used his taunts and got it back. Ginger is easily the best Warrior tank I’ve seen outside of Northrend.





Gotuhunter, Trollbane-US (A)
We’ll break away from tanking now and go back to another example of failure. I hate to leave you on a bad note, but this one is worthy of being mentioned as well. It’s a level 79 Hunter that decided he just had to roll need on a cloak that dropped. It’s a tanking cloak as you might notice from the Armor, Strength, Stamina, and Defense bonuses on it, or from the fact that both plate wearers in the group rolled Need on it (I got picked for DPS in this one, but I’m main spec Frost tank). His reason for rolling need on it was very impressive, “lot bette then the won i got and it still has strenght”.






The cloak wasn’t a huge upgrade, as you can see from my RatingsBuster addon, but did I mention that I’m 3 points away from being Defense capped? Screw you too, Gotuhunter.

 

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Doing the Unthinkable: Warrior Alt

Last week the Twitter WoW crowd got started on talking about legendary weapons, due to the new legendary weapons that are being released in the new patch. The conversation of people’s attempts to get them, or their reaction after successfully getting them, prompted me with a bit of an idea:

I wonder how it would feel to have a single character that owned all of the legendary weapons…EPIC!

So I did a little bit of thinking, asked a few questions there on Twitter, and did a bit of research via wowhead. Some of the legendary weapons can only be used in certain places or only last for a short amount of time once you leave the instance, so I took those items off of the list and just ignored them as I’m not about to put any effort into going for something that I can’t do anything with or that will disappear on me after I leave an instance.

There were two weapons still on the list that were specifically restricted to certain classes being able to use them, so I knew that in order to have a single character to wield all of the ones that would stick with me I had to choose between two classes: Warrior and Rogue. One of the other weapons though happened to be a staff, which immediately rules out the Rogue and left me with only one option, the Warrior.

So, as a sort of long-term side project, I intend to level up a Warrior when I have nothing else to do or feel like wasting some time in hopes of one day wielding all of the legendary weapons on the one character. My plan is to go ahead and level him up in the Prot tree, and have already done my preliminary research required to level the class with at least some idea of what I’m doing and what to expect.

Step 1: Character Creation
I already knew that he was going to be Alliance since that is my main server right now, so that cut half of the races out of the running. Out of all the races only one of them can’t be a Warrior though, and that’s the Horde’s Blood Elf, so that still left me with five options.

I took those and whittled it down a bit as follows: Screw gnomes, not a chance. Forget the Night Elves, a Warrior shouldn’t have to hide in the dark. Dwarf…not my thing. And that left me with Humans and Draenei.

Now, in the long run it doesn’t really matter what race you pick. Human Diplomacy goes a long way overall, but I have quite a few humans already. The Spacegoat doesn’t offer a whole lot, but that racial heal will certainly help a guy who likes to solo and is playing a tank that this time around is otherwise unable to heal himself.

So in the end, Spacegoat won the battle.

I needed a name, but didn’t feel particularly creative, so I stole my Horde Paladin’s name (Lexington) and modified it a bit – Lexzus.

Step 2: Pseudo-Twinking
If there’s one thing I hate about starting a new toon, it’s being broke and bagless. So after I created him I ran to the nearest town and parked myself in the inn so that I would be near the mailbox. I then logged over to my bank alt to throw some gold and some bags my way and did a quick scan for low level gear on the auction house. Nothing there really caught my eye except for a Copper Axe that any low level blacksmith can make which was being sold for 2 silver. It was white (common quality), it was cheap, and it only had a level 4 requirement.

I sent the axe over to my Mage, and the rest I sent to the Warrior. I had the Mage put a Fiery Weapon enchant on the axe and then sent it to the Warrior as well. A lot of people will say that the enchant is a waste on such a low level weapon, but first off I really don’t care since I can farm or buy the mats for it at any time, and second I made sure it was a white item so that I can pass it on to any low level toon that I roll in the future to help them level as well.

Since I’m new to the server and my highest toon here is only 71, there’s no option to send over BoA items, and I’m not about to spend the cash needed to both server transfer and faction transfer an 80 to the server. I’ll stick with my twinked out white items, thanks.

I also had a few green items that didn’t sell in the AH from a run through Deadmines, so I sent those over as well though he can’t use them until level 15 or so.

Step 3: Training
I logged back over to the Warrior, picked up his goods and then ran him into Exodar. There I found out that the space goats don’t start with axe proficiency, and the only place I can learn it is Ironforge. And in case you haven’t rolled a goat, that’s a bunch of traveling just to use a stinking weapon! But, since I knew I would have to have all of my weapons trained up anyway I went ahead and traveled to all of the major cities and got him trained in every weapon he can. In case I haven’t mentioned it already, Warriors can train every weapon except for wands (and relics), so I got all weapons opened up to me except for Polearms which requires a minimum of level 20.

The Draenei racial heal is great, but since I plan on soloing a lot of stuff I want another heal available to me, and that came in the form of the Herbalism profession which was next on my list. And since Inscription wouldn’t do anything for me in particular until way later in the game, I decided to tag Alchemy along with that so that I would have a strong supply of potions to help with the soloing as well. However, crafting professions require level 5 to learn them, so he doesn’t have it yet.

I then grabbed all of the secondary skills: Fishing, First Aid, and Cooking so that I have the option of adding them in as well. I’m not a fan of fishing, so it will probably go nowhere. FA will get raised to at least Runecloth, and Cooking we’ll just have to see where I give up on it with this toon.

Plans
I plan on leveling this guy as Prot and soloing as much content with him as I can. The lack of healing abilities and crowd control will make some things harder to do than I experienced on my Paladin, but we’ll see where I can take him.

The Warrior class still does not thrill me much at all, and it did get boring already even at level 4, so you can expect this guy to be leveled up slowly unless something happens to drastically change that. I don’t see it happening, but you never know.

I will blog about his leveling experience as it happens, as I do with any other class that I pick up.

Lexzus4

 
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Posted by on November 16, 2009 in Warrior

 

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