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An Altoholic’s Look at SWTOR’s Legacy System

Bioware included a feature in SWTOR known as Legacy. At this point in time your Legacy is purely cosmetic, nearly worthless, and somewhat confusing. It’s also one of the most highly anticipated features of the game for the average player, at least, the features it’s supposedly bringing in patch 1.2 and beyond are.

I’m not going to get into the details of the Legacy system that have been revealed yet, though I did initially when writing this post. At this point in time the information that’s out there on Legacy has already been covered by more than enough sites so there’s no reason for me to repeat it (see the links at the end of the post if you need details). Also, we don’t have all of the details yet so even if I did post all of the information it would be incomplete and I’d rather get all the details out there at once as soon as they’re fully released.

What I want to do instead is exactly what the title implies. I want to share my thoughts on the Legacy system as an altoholic because that’s who this system was designed for. There are many things to cheer about in regards to Legacy, but there are also some things that make me a bit concerned.

I am going to touch briefly on the basic concept of Legacy for those of you who are not playing SWTOR or who have not looked at any of the information on it so that you’re not wandering around here completely lost. I’m going to try to fight my natural instincts of sharing bucket loads of detail here though, and just try to cover the basics.
Turn the page to find out more…

 
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Posted by on March 13, 2012 in SWTOR

 

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