The recent information Blizzard released to all of us who are eagerly awaiting the Cataclysm expansion mentioned that we’ll all need to build reputation with our guild to take advantage of guild rewards, with Exalted reputation needed with your guild for some items, on each character who wants to take advantage of said guild perks. Given this little slice of information, I started wondering just what will end up granting you faction with your guild. Which then led me to what *should* grant you faction with your guild.
In her description of the event, she also mentioned that we may want to point out things that we feel should cause you to lose reputation with your guild as well.
NOTE: This are not an official release from Blizzard, this is random crap I just came up with.
Here is a list of things that should increase your guild reputation as they show teamwork, positive leadership skills, or other actions or traits that provide and increase an effective guild environment.
Hail to the King, Baby!
For following the directions of guild/raid leaders, you will be rewarded for your support. (+100 for following directions, +50 for success)
Excuse Me, Mr. President?
Helping a guild/raid leader who doesn’t know or doesn’t understand how something works, or politely correcting a mistake they made. (+100 rep)
Know Your Role
If upon review of the damage meters you’re shown to have participated in every way available to your class, your guild will love you. Mages should show on the Decurses table, Feral and Balance Druids should show up on the resurrections table, and Warlocks and Mages should show up at least once per fight on the Deaths table as a DPS clothie sacrifice is one of their most important contributions to any raid. (+50 Rep per meter category)
Every raider should come prepared with consumables. Use your flasks (+50 Rep per raid), use your buff foods (+50 Rep), provide a fish feast for your raid (+75 Rep), make use of raid-wide class consumables such as Mage Tables and Soul Wells (+25 Rep).
For helping or teaching guild members, you provide one of the most crucial benefits a guild can have – knowledge. Repeatable once per week. (+200 Rep)
That’s What She Said
For making amusing (non-offensive) jokes on the fly, particularly ones that cause a wipe because nobody could see their monitor through the tears, you shall be rewarded. (+150 Rep)
Here, You Can Have It
Rolling Greed or Passing on a loot upgrade that is a larger upgrade for another guild member is honorable. (+100 Rep)
The Guild the Slays Together, Stays Together
When running through dungeons, raids, battlegrounds, or arena matches with all guild members, reputation gains are increased. (+25 Rep, +5% bonus to all guild reputation rewards for 1 hour)
It Came From the Guild
Providing crafted gear for your guild mates to wear, or wearing gear crafted by your guild mates increases the respect between players.
Charlie Bit Me!
Avenge the death of a guild member who was killed in or near one of your faction’s major cities by killing the player, or players, that they fought against. (+2 Rep per target’s level)
Don’t Stand In the Fire
Move out of a damaging zone that was cast on you within 3 seconds, or before taking 10% of your total health worth of damage from the zone. (+25 Rep)
Here is a list of things that should strip you of guild reputation, as they will eventually lead to you having Hated reputation but in game and out.
Know Your Role, and Shut Your Mouth
If you talk in vent, or type anything in raid chat while an officer, leader, or similarly authorized person is explaining or organizing anything at all having to do with the raid, then it’s time for you to know your role, and shut your mouth. (-10 Rep per character typed, or -50 Rep per second your mic is activated in vent)
King of the Hill
If you make any move whatsoever to strip a guild or raid leader of their authority or position by taking it upon yourself, then you an everyone who actually listens to you loses reputation. (-1500 Rep for the offender, -300 Rep for all followers)
Help! I’ve Fallen and I Can’t Get Up!
Suck it up, Granny. If the raid wipes and you don’t corpse run back with the rest of the guild, so help me I will…let’s just say some threats you don’t want to post in a public setting. Summary: Pain. Lots of pain. (-50,000 Rep)
Be prepared, or be prepared to pay the price. If you hearth or request a portal because you forgot to repair, purchase consumables or reagents, or forgot to grab the right gear before coming to the raid, then the only thing you gain +5 Annoyance. (-50 Rep)
Hand It Over
Rolling Need on loot that you don’t need or can’t use makes you a moron. Don’t be a moron. (-250 Rep)
Don’t beg for help on trivial crap and then whine in gchat because you didn’t get it or because 10 minutes was too long for you to wait. (-100 Rep)
Doe$ $omeone Ha$ Gold$ I Can Ha$
Don’t beg for money, go get your own. (-1 Rep per copper value of the amount asked for; minimum -50 Rep)
Do Icicles Agro Fireflies?
Die while standing in a damaging zone that deals at least 10% of your total hit points in damage to you. (-2,500 Rep)
Here are some suggestions that I honestly think would work with this system. A lot of other suggestions I’ve seen wouldn’t actually work either because they can’t be tracked, or because they could be abused.
I think reputation bonuses will most likely come from doing things together more than anything else. I don’t think they’ll require everyone in the group to be a member, but I think having a majority would be reasonable. I also having a feeling that it’s going to be given on a per-dungeon completed basis for heroics and per-raid boss basis for raids. For PvP…I’m not really sure, probably per objective completed or maybe total honor earned?
A lot of the things in my own list up there are not really possible, and while some of them I’d like to see included because of their significance (or annoyance), I think only a few will even come close to the end result that Blizzard goes with.
Examples of some abusable ones I see are things like donating gold or items to the guild bank. Since you could just turn right around and pull that money/item out, hand it to another player, and then have them donate it as well I don’t think we’ll see it. Way too much book work on that one.
So, I’m leaning towards something like these:
Which One of These Is Not Like the Others?
Complete a random normal or heroic dungeon with two or more additional guild members in the group.
Which One of These Is Not the Same?
Kill a boss in any level 80 or 85 raid with 5 (10-man) or 14 (25-man) additional guild members in the raid.
We Will, We Will, Rock You!
Compete in a random battleground with at least two or more additional guild members in the battleground.
Can You Make One For Me?
Craft on items requested by a guild member through the guild list. (Rep based on item level.)
Beyond that list, I’m not really sure what we can expect to really have a chance at seeing once it goes live. The last one there about crafting items comes from the new guild interface that is supposedly going to allow you to see and link the professions of your guild members so that you’re not constantly having to bother people to link them for you.